๐ŸคLet's work together

I design the details so that people can "just do" without having to think.

If you had to think about it, then I didn't do my job. I break complex problems into clear, simple interactions โ€” not because simple is easy, but because it's what makes someone feel like the product actually gets them.

Since then I've shipped real products โ€” from healthcare data platformshealthcare data platforms to e-commerce ordering systemse-commerce ordering systems โ€” always chasing that same feeling of making something complex feel effortless.

I blame my design professors for starting my obsession over the small, invisible decisions that make an experience feel intentional. (Don't even get me started on water fountainswater fountains because I won't stop). I spent four years designing those invisible moments โ€” government buildingsgovernment buildings, master plansmaster plans, residential projectsresidential projects โ€” but architecture has a problem. You build it once.

I wanted the craft without the finality. So I went looking for a discipline where I could keep iterating, keep listening, keep building โ€” and product designproduct design turned out to be exactly that.

I'm currently finishing my MS in Computer Science at the University of Hawaii, because I wanted to understand the medium I design for, not just the surface of it.

When I'm not designing, I'm probably elbow-deep in something creative โ€” throwing claythrowing clay, sketchingsketching, or rock climbingrock climbing! I don't really have a singular hobby. I just love creating and learning new things.

Fav architect:

Neutra

Zelda