

I design the details so that people can "just do" without having to think.
If you had to think about it, then I didn't do my job. I break complex problems into clear, simple interactions โ not because simple is easy, but because it's what makes someone feel like the product actually gets them.
Since then I've shipped real products โ from healthcare data platforms to e-commerce ordering systems โ always chasing that same feeling of making something complex feel effortless.
I blame my design professors for starting my obsession over the small, invisible decisions that make an experience feel intentional. (Don't even get me started on water fountains because I won't stop). I spent four years designing those invisible moments โ government buildings, master plans, residential projects โ but architecture has a problem. You build it once.
I wanted the craft without the finality. So I went looking for a discipline where I could keep iterating, keep listening, keep building โ and product design turned out to be exactly that.
I'm currently finishing my MS in Computer Science at the University of Hawaii, because I wanted to understand the medium I design for, not just the surface of it.
When I'm not designing, I'm probably elbow-deep in something creative โ throwing clay, sketching, or rock climbing! I don't really have a singular hobby. I just love creating and learning new things.



Fav architect:
Neutra

Zelda









